by Fergus Church
[/activate sensory simulation database]
[sensory simulation database pending]
[sensory simulation database complete]
[location: vault festival]
[/see:] dim corridors. neon and spray paint and brick.
[/smell:] must. vimto-flavoured vape. cigarette smoke. beer.
[/feel:] water sweat-dripping onto crowns of heads. dusty warmth.
[/hear:] chatting. applause. glasses clinking behind the bar. a pub quiz announcer.
[/taste:] breath mints. mould in the air.
by Grace Bouchard
As I stand to leave, my foot lands on something soft as it squashes into the ground. I pick up my shoe to see a glistening, pink strawberry, now jam, on the floor. That’s a shame, I think to myself. I could have eaten that.
By Laura Kressly
The infant Earth was a place of chaos and noise. High winds, rivers of lava and churning layers of rock glowed and cracked. It’s from this hot, toxic sea that arose the perfect conditions for life as the surface of the planet divided into sea and land, and gravity’s pull invited the formation of an atmosphere.
Though the fringe is still often gloriously lo-tech, more shows and venues are embracing and exploring the role technology can play in live performance. New Zealand-based Zanetti Productions’ Jane Doe and China Plate’s The Shape of the Pain are powerful, challenging productions that use tech in different ways from each other, but it is essential to both and enhances the productions’ impact.
Scarlet and Olive were left behind when the evacuation transport left their town without them. A dust storm has rendered their home a foreign landscape. They have five days until the transport will return to collect any stragglers, and news is due over the radio at any time between now the then. The resourceful young women must work together to find water and build a shelter so they can survive until someone comes back to get them, and the audience of people with profound and multiple learning difficulties (PMLD) is there to help.